AI Insights · Timothy · April 2023
Top 5 2D Anime Games Performance in Middle East Q1 2023
Explore the performance of the top 5 2D anime games in the Middle East during Q1 2023, including metrics on downloads, revenue, and active users.
In Q1 2023, the Middle East saw dynamic performance from the top 5 2D anime games on a unified platform, according to data from Sensor Tower. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Hero Wars: Alliance RPG experienced notable fluctuations in its weekly revenue, peaking at approximately $44K in mid-February and ending March with around $42K. Weekly downloads started strong at over 50K but saw a decline, bottoming out at around 7.8K in the last week of March. Active users followed a similar trend, decreasing from 72.7K at the start of the quarter to 50.4K by the end.
AFK Arena maintained consistent weekly revenue, ranging from around $13K to $24K, with a noticeable peak in mid-February. Downloads were modest, starting at 653 and fluctuating throughout the quarter, reaching a high of 938 in the final week. Active users remained relatively stable, hovering around 6K to 7K throughout the quarter.
Street Fighter: Duel saw a significant surge in weekly revenue, starting at $31K and peaking at $61K in early March, before stabilizing around $44K. Downloads initially surged to 44K but dramatically dropped to around 1.8K by the end of March. Active users peaked at 24.6K in early March but declined to 7.7K towards the quarter's end.
DRAGON BALL Z DOKKAN BATTLE showed varied weekly revenue, starting at $44.8K and seeing a low of $4.5K in early March, before slightly recovering to $8.6K by the end of the quarter. Downloads remained steady, with a peak of 10.5K in mid-March. Active users exhibited growth, starting at 21.5K and peaking at 30.6K in mid-March before slightly dropping to 28K.
Epic Seven had a relatively stable performance in weekly revenue, ranging from $5.2K to $11.5K, with a peak in early March. Downloads showed a gradual increase, starting at 187 and reaching 278 by the end of March. Active users remained consistent, fluctuating between 3.1K and 3.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.